Discussion:
good animation software?
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candycanearter07
2023-10-09 03:15:24 UTC
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Hi,

I was wondering if there was any good general purpose animation software
(for Linux) that anyone knew about?

I've tried aseprite, krita, pencil2d, and blender, but all of them have
been kinda buggy/don't fit my purposes.

Thanks
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MarioCCCP
2023-10-09 13:45:05 UTC
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Post by candycanearter07
Hi,
I was wondering if there was any good general purpose
animation software (for Linux) that anyone knew about?
I've tried aseprite, krita, pencil2d, and blender, but all
of them have been kinda buggy/don't fit my purposes.
Thanks
disclaimer : I have never managed to get anything done in
animation, despite being "theoretically" fond of it ...

anyway, the sw you mentioned are not particularly fit imho
(apart from blender, if you meant 3D animation).

Have a look at
synfig studio,
tupi 2d magic,
Alice3,
javamorph (to interpolate similar pictures)

ciao
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candycanearter07
2023-10-09 21:25:09 UTC
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anyway, the sw you mentioned are not particularly fit imho (apart from
blender, if you meant 3D animation).
Have a look at
synfig studio,
Definitely seems interesting, I'll look at it.
tupi 2d magic,
Do you mean tupitube? That's all I could find on the repository.
Alice3,
Seems to be more programming based..
javamorph (to interpolate similar pictures)
More just looking for a simple key frame editor, thanks tho.
ciao
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rdh
2023-10-09 14:17:40 UTC
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Synfig Studio[1] kind of reminds me of older versions of Adobe Flash,
but when last I used it, it was extremely buggy and crashed pretty
frequently. That was a while ago, so it may be better now.

OpenToonz[2] was proprietary animation software used by some high
profile studios, such as Rough Draft and Studio Ghibli, so it should be
fairly stable. It's more geared toward traditional, frame by frame
animation, and AFAIK doesn't have any tweening capability.

In my experience, Blender and Krita are also extremely stable, but but
I'm not much of an animator so I don't use them a whole lot.

[1] https://www.synfig.org/
[2] https://opentoonz.github.io/e/
candycanearter07
2023-10-09 21:30:57 UTC
Permalink
Post by rdh
Synfig Studio[1] kind of reminds me of older versions of Adobe Flash,
but when last I used it, it was extremely buggy and crashed pretty
frequently. That was a while ago, so it may be better now.
Oh sweet! I used to use Flash CS5, so it should feel somewhat familiar
Post by rdh
OpenToonz[2] was proprietary animation software used by some high
profile studios, such as Rough Draft and Studio Ghibli, so it should be
fairly stable. It's more geared toward traditional, frame by frame
animation, and AFAIK doesn't have any tweening capability.
THAT'S what it was called! I used it years ago, but didn't like the UI
very much. And I *think* it messes up on using sound effects for me
Post by rdh
In my experience, Blender and Krita are also extremely stable, but but
I'm not much of an animator so I don't use them a whole lot.
Krita is wonderful for drawing, but the animation interface is kinda
buggy for me. Like, moving the mouse over the timeline scrollbar makes
it jump to the mouse and also messes with the zoom. And audio is pretty
difficult to work with.
Post by rdh
[1] https://www.synfig.org/
[2] https://opentoonz.github.io/e/
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rdh
2023-10-10 16:01:04 UTC
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Post by candycanearter07
THAT'S what it was called! I used it years ago, but didn't like the UI
very much. And I *think* it messes up on using sound effects for me
TBH I was also never very impressed by Flash's audio capabilities
either. I think if I were to get serious about animating, I would just
add the audio later in a standalone video editor, like kdenlive or
similar. Only use the animation software's built in audio for getting
the timing right.
rek2 hispagatos
2023-10-10 18:14:04 UTC
Permalink
Post by rdh
Post by candycanearter07
THAT'S what it was called! I used it years ago, but didn't like the UI
very much. And I *think* it messes up on using sound effects for me
TBH I was also never very impressed by Flash's audio capabilities
either. I think if I were to get serious about animating, I would just
add the audio later in a standalone video editor, like kdenlive or
similar. Only use the animation software's built in audio for getting
the timing right.
Adobe Flash? you just brought a lot of bad memories to me specially
as a CyberSec Proffesional Adobe specially flash was a nightmare
html5 FTW



Happy Hacking
ReK2
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candycanearter07
2023-10-19 13:23:08 UTC
Permalink
Post by candycanearter07
Hi,
I was wondering if there was any good general purpose animation software
(for Linux) that anyone knew about?
I've tried aseprite, krita, pencil2d, and blender, but all of them have
been kinda buggy/don't fit my purposes.
Thanks
Update: Krita finally fixed the animation-audio desync issue in 5.2, so
I might go back to it.

"We’re happy to share that two major pain points for animation got
tackled: synchronized playback of audio (MR 1323) and simplifying video
export (MR 1599)."
https://krita.org/en/krita-5-2-release-notes/
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